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TAA vs. FXAA: Which Is Best Anti-Aliasing Technology?

TAA vs Fxaa

Typically, when it comes to anti-aliasing methods, there are two options: What is the difference between TAA and FXAA?

Which of these two anti-aliasing techniques is better for your needs will be examined in this post.
The temporal characteristics of video are utilized by the anti-aliasing method known as Temporal Anti-Aliasing (TAA) to improve image quality.

Accordingly, TAA examines video frames by examining them as they are drawn and antialiasing the pixels in those frames before they are shown on the screen. The overall image could seem smoother as a consequence since the jagged edges that commonly show when aliasing is used are eliminated.

FXAA, a sped-up variant of TAA, uses a more complex algorithm to accomplish the same results. You may reduce the amount of time it takes to generate an image by using FXAA since it uses more severe anti-aliasing techniques than TAA. However, FXAA is not always the best choice since it can also make certain visual artifacts obvious.

This article will discuss the two anti-aliasing methods that are most frequently used: Temporal Anti-Aliasing (TAA) and FXAA. To decide which is ideal for different sorts of images, we’ll compare their benefits and drawbacks.

What do video games and graphic anti-aliasing mean?

You’ve arrived at the right site if you’re seeking for a high-quality anti-aliasing solution! TAA and FXAA, two of the most widely used anti-aliasing techniques, will be compared in this article. We’ll go over what each accomplishes and which is preferable in various circumstances.

Anti-Aliasing: What is it?

Onscreen textures and jagged lines are smoothed out using anti-aliasing technology. TAA and FXAA are the two primary forms of anti-aliasing.

TAA is a more conventional anti-aliasing method that examines each pixel’s edges using a triangular grid. The pixel is blurred if an edge runs up to one of the grid points. Despite being slower than FXAA, this approach is usually more successful.

FXAA is a more recent anti-aliasing approach that employs an algorithm to recognize image boundaries and automatically blur them. Although this method is quicker than TAA, results may occasionally be less precise.
In the options section of most games, TAA and FXAA can both be turned on.


What exactly is temporal antialiasing?

An anti-aliasing technique called temporal anti-aliasing leverages the temporal properties of video to enhance image quality. This means that TAA processes video frames by analyzing them as they are drawn and anti-aliasing the pixels in those frames before they are presented on the screen.

Because the jagged edges that frequently emerge when aliasing is utilized are removed, the overall image may appear smoother as a result.

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What exactly is FXAA?

FXAA is a faster variation of TAA that uses a more complicated algorithm to achieve the same results. FXAA is successful at shortening the time it takes to render a picture because it applies more aggressive anti-aliasing techniques than TAA. FXAA, on the other hand, can cause some artifacts to appear in images, making it not necessarily the best option in all circumstances.

Temporal Anti-Aliasing is better for smoother images with less jaggedness, whereas FXAA is better for cutting rendering times and removing jagged image artifacts.
Now that we’ve learned a little bit about the different types of anti-aliasing, let’s have a look at how they work.

We’ll look at the two most frequent methods of anti-aliasing in this post: Temporal Anti-Aliasing (TAA) and FXAA. We’ll examine their benefits and drawbacks, as well as whether one is best for particular types of images.

FXAA, a sped-up variation of TAA, achieves the same results by employing a more advanced algorithm. FXAA can help you reduce the time it takes to generate an image since it applies more aggressive anti-aliasing techniques than TAA.

However, FXAA isn’t always the best option because it can make some visual artifacts obvious.

In general, FXAA is superior for speeding up rendering and removing artifacts from jagged images, whereas Temporal Anti-Aliasing is superior for smooth images with minor jaggedness.

Now that we’ve established a fundamental grasp of the various types of anti-aliasing, let’s look at how they work.

This article will go over the two most common anti-aliasing techniques, Temporal Anti-Aliasing (TAA) and FXAA. We’ll weigh their benefits and drawbacks to see which is ideal for different types of images.

What is the Process of Anti-Aliasing?

Anti-aliasing technology is used in video games to soften the edges of objects on the screen. The two basic types of anti-aliasing are temporal anti-aliasing (TAA) and spatial anti-aliasing (SAA) (FXAA). While FXAA employs individual image samples, TAA takes an average of the pixels over time.

Each has its own set of pros and downsides. TAA is gentler on the graphics hardware, but it can cause artifacts in locations with a lot of data. FXAA needs more effort but can provide clearer images. The best option for any individual game is determined by its exact requirements.
How can I activate the anti-aliasing feature in my video game?

While some games let you enable anti-aliasing through the settings menu, others need you to use a third-party software package. In general, locate the anti-aliasing option and adjust it to TAA or FXAA.

What Is the Difference Between TAA and FXAA?

Tile anti-aliasing and sample anti-aliasing are the two most used anti-aliasing approaches. Tile anti-aliasing, for example, uses a grid of squares to help smooth the sharp edges of textures. By capturing a single region sample at a time, sample anti-aliasing smoothes the image.

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In 2012, AMD’s Radeon HD 7000 series included TAA (Temporal Anti-Aliasing), a more contemporary method of anti-aliasing. TAA produces a smoother image by integrating many photographs of the same scene taken at different points in time. FXAA, or Fast Approximate Anti Aliasing, is an older kind of anti-aliasing that was introduced in 2005 alongside Intel’s integrated graphics. FXAA analyses the pixels on the screen and slightly alters their color values based on where they are on the screen.

The best anti-aliasing for you will be determined by your graphics hardware and your aims. If you want general smoothing, TAA will outperform FXAA on the vast majority of graphics cards. If you need more control over the level of smoothing, FXAA may be a better solution.

FXAA vs. TAA: Pros and Cons

Two alternative anti-aliasing techniques that can be utilized in video games are FXAA and TAA. A more recent approach called FXAA consumes less power than TAA but performs less effectively at high resolutions. The more conventional anti-aliasing technique, TAA, uses more power but performs better with high resolutions. The pros and drawbacks of each are listed below:

FXAA (Fast Approximate Anti-Aliasing)


  • Rendering swiftly: FXAA is a speedy and effective approach that can be used quickly, making it a viable option for games and other applications that need to keep a high frame rate.
  • Low-performance impact: Because of its low-performance impact, FXAA is a viable option for systems with constrained hardware resources.
  • FXAA is reasonably simple to implement in comparison to other approaches because it only needs to pass through the frame buffer once.


  • Image quality is worse than TAA due to FXAA’s use of a blur filter to the entire image, which can cause a loss of detail and a softer overall image compared to TAA.
  • As was already mentioned, the blur filter used by FXAA might cause a loss of clarity and a softer overall image, which may not be appealing to all users.

TAA (Temporal Anti-Aliasing)


Excellent image quality is achieved through TAA’s ability to reduce visual artifacts and smooth down jagged edges.
Reduces visual artifacts and softens jagged edges: TAA creates a smoother image by comparing the changes between the current frame and the previous frame.

This can successfully eliminate sharp edges and minimize visual artifacts like the “staircase” effect.
Reduces flickering and other visual artifacts: TAA can also assist in reducing flickering and other visual artifacts, improving the stability and comfort of the image.


Possibility of ghosting from prior frames: TAA uses information from earlier frames to smooth out edges in the current frame, which occasionally leads to ghosting when objects from earlier frames are still discernible in the present frame. When there is rapid movement in the game or program, this may be especially obvious.

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Impact on performance: TAA can have a little bigger performance impact than FXAA since it uses more processing resources to evaluate discrepancies between the current frame and the preceding frame.

Slight blurriness: TAA may also cause the image to appear slightly blurry, which some users may find undesirable.



We contrast their advantages and disadvantages and give you our recommendation for the ideal gaming system. In the end, it comes down to personal preference; if you’re satisfied with the outcomes generated by either method, there’s no need to make any changes. FXAA ought to be your first option, though, if you want even greater graphics performance or are seeking for a TAA substitute that gives superior image quality in specific circumstances.


  • Anti-aliasing is what?

A technique called “anti-aliasing” lessens the jaggedness or “aliasing” of lines on graphic images. When graphical data is sampled too quickly for the human eye to notice, aliasing can happen. By blurring these edges or filtering the image before it is presented, anti-aliasing techniques strive to eliminate these sharp edges.

  • What are the top two anti-aliasing styles?

Anti-aliasing can be divided into two categories: texture anti-aliasing (TAA) and post-processing anti-aliasing (PPAA). TAA attempts to lessen aliasing by enhancing the textures of objects close to the camera. To enhance image quality and eliminate pixels with aliased edges, PPAA employs a more advanced level of pixel shader processing.

  • Which one ought I to employ?

Your personal tastes and system requirements will determine this. You can test both TAA and PPAA to discover which one performs best if your machine is sufficiently powerful. As an alternative, you can decide on one form of anti-aliasing and use it consistently regardless of the hardware you use.

  • Do all of my images need anti-aliasing?

No, not every image requires the usage of anti-aliasing. It should always be used on high-resolution photos and in particularly challenging render places, though, if you’re striving for a high-quality effect.

  • What distinguishes TAA and PPAA from one another?

TAA is less sophisticated than PPAA, which provides superior image quality. To clean up pixels with aliased edges, it applies a more advanced level of pixel shader processing.

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